Begin Map
Begin Actor Class=Emitter Name=Emitter47
Begin Object Class=SpriteEmitter Name=SpriteEmitter47
FadeOut=True
FadeIn=True
UniformSize=True
FadeOutStartTime=3.000000
FadeInEndTime=1.000000
MaxParticles=15
StartLocationRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000))
UseRotationFrom=PTRS_Offset
StartSpinRange=(X=(Max=10.000000),Y=(Max=10.000000),Z=(Max=10.000000))
StartSizeRange=(X=(Min=6.000000,Max=8.000000),Y=(Min=6.000000,Max=8.000000),Z=(Min=6.000000,Max=8.000000))
Texture=Texture'EmitterTextures.Flares.EFlareB'
LifetimeRange=(Min=3.500000)
StartVelocityRange=(X=(Min=-15.000000,Max=15.000000),Y=(Min=-15.000000,Max=15.000000),Z=(Min=-15.000000,Max=15.000000))
End Object
Emitters(0)=SpriteEmitter'myLevel.SpriteEmitter47'
bHighDetail=True
bSuperHighDetail=True
Level=LevelInfo'myLevel.LevelInfo0'
Region=(Zone=LevelInfo'myLevel.LevelInfo0',iLeaf=1,ZoneNumber=1)
Tag="Emitter"
PhysicsVolume=DefaultPhysicsVolume'myLevel.DefaultPhysicsVolume32'
Location=(X=-4516.782227,Y=407.552185,Z=-488.600037)
Rotation=(Yaw=-32688)
bSelected=True
End Actor
Begin Surface
End Surface
End Map